Prensky, Marc

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Persoonsgegevens

*Voornaam of voorletters   : Marc
*Achternaam                : Prensky
*E-mailadres               : marc@games2train.com
*Website(s)                : http://www.markprensky.com http://www.games2train.com
*Organisatie               : Games2Train

Amerikaanse 'goeroe' op het gebied van onderwijs en games. Ontwikkelt zelf games met zijn bedrijf Games2train [1], en publiceert regelmatig over games, zowel op papier als digitaal, o.a. in zijn weblog (http://www.marcprensky.com/blog/). Zijn nieuwste boek (2005) is getiteld "Don't Bother Me, Mom -- I'm Learning"(ISBN:1557788588). Een beschrijving van dit boek is te vinden op zijn weblog (http://www.marcprensky.com/blog/):

"Don't Bother Me, Mom -- I'm Learning” : How Computer and Video Games Are Preparing Your Kids For Twenty-first Century Success -- and How You Can Help! by Marc Prensky (Paragon House 2006) presents the case – profoundly counter-cultural but true nevertheless – that video and computer game playing, within limits, is actually very beneficial to today's “Digital Native” kids, who are using them to prepare themselves for life in the 21st century. The reason kids are so attracted to these games, Prensky says, is that they are learning about important “future” things, from collaboration, to prudent risk taking, to strategy formulation and execution, to complex moral and ethical decisions. Prensky’s arguments are backed up by university PhD’s studying not just game violence, but games in their totality, as well as studies of gamers who have become successful corporate workers, entrepreneurs, leaders, doctors, lawyers, scientists and other professionals.

Because most adults (including the critics) can’t play the modern complex games themselves (and discount the opinions of the kids who do play them) they rely on secondhand sources of information, most of whom are sadly misinformed about both the putative harm and the true benefits of game-playing. This book is the antidote to those misinformed, bombastic sources. Full of common sense and practical information, it provides parents with a large number of techniques approaches they can use – both over time and right away – to improve both their understanding of games and their relationships with their kids.

Marc Prensky ontwikkelt zowel games voor bedrijfstrainingen als voor het middelbaar onderwijs.

Marc Prensky is lid van de Adviesraad van Hidden Agenda (http://www.hiddenagenda.com/), een wedstrijd in de V.S. waarin studenten van 18 jaar en ouder worden uitgedaagd een educatieve game te ontwerpen en te bouwen.


Opmerkingen

Publicaties: Game Based Learning, Don't Bother Me, Mom -- I'm Learning

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